CineTech work Samples
CineTech Video Compilation (2024-2025)
CineTech 2024
(the inaugural edition of CineTech)
CineTech 2025
/DX
Interactive Virtual Reality
4 minutes
Director: Adam Schwartz • United States
/DX is a virtual reality art installation that brings the hidden fragments of film dialogue—the “cutting room floor” of post production—into an immersive 3D environment. Each snippet you never hear in the final cut is processed by removing a crackle, noise, breaths, mouth clicks, excessive room reverb, resonant hum, and sibilance. The unwanted scraps are bound to floating spheres. As you grab, toss, and move these spheres, Doppler shifts and room reverb algorithms reveal the raw, overlooked textures of dialogue editing, turning discarded audio into an interactive soundscape.
The Case of the Missing Afikomen
2025
Interactive Film
10 minutes
Director: Zane Swift • United States
As part of a yearly Passover tradition at his Grandfather's house, a ten year old wanna-be detective, Freddy, has his eyes set on getting the prize money to go see his father, who is hospitalized. He faces a number of challenges, from trying to get clues as to where the prized piece of matzah may be hidden, to competition from his older brother. The audience must make decisions to explore exactly who Freddy is, and what he is truly capable of.
Coded Black
2025
360° Virtual Reality Film
90 minutes
Director: Maisha Wester • United Kingdom
Coded Black is a bold, narrative-driven experience that immerses players in the hidden and haunting histories of anti-Blackness in the US and UK. This is an experience designed to be difficult – mentally and emotionally. Drawing from primary sources, historical records and scholarly analysis, Coded Black offers a journey through past atrocities and moments of triumph. Explore two distinct, atmospheric scenes – a plantation and a modern 20th-century city – each filled with real historical documents and audio visual storytelling. With a structure that surfaces different content in each run, Coded Black is a narrative crafted for both personal reflection and educational engagement. The game deals with the historical topic of slavery and racism, and therefore includes descriptions of violent acts, images of devices used for the chastisement of enslaved people, and archival imagery depicting victims of lynching. Note, there is a museum version available with the lynching images disabled.
The Contrast or Illusion
Interactive Virtual Reality
6 minutes
Director: Mariusz Borzyszkowski • Poland
We are exposed to evaluations every day, where the norm by which they are made are usually out of our hands. The story explores what we face in a world dominated by mechanisms of rating, measuring, and judging. Why is there so little diversity among those in power who assess us, especially when we seek change and growth? Is the evaluation truly systematic, or are the outcomes more random, shaped by factors beyond our control? This VR experience shifts the viewer’s role from observer to the observed, evaluated by 16 virtual characters, where a random algorithm determines whether the viewer is accepted or expelled from the environment.
Despelote
2023
Game
100 minutes
Director: Julián Cordero, Sebastian Valbuena • United States
In Ecuador’s capital, Quito, football fever is everywhere in the run-up to the 2002 Football World Cup. So also in the home of eight-year-old Julián, where his parents watch football and talk about it. At school, too, where everyone looks forward to the break so they can kick a ball around—and again after school. Playfully, without a care in the world, every free moment seems to revolve around football.
Honey Fungus
2025
Interactive Virtual Reality
9 minutes
Director: Jonah King • Ireland
Honey Fungus is a 9-minute interactive VR experience led by a queer mycelial guide. Viewers embark on a sci-fi journey of ecological self-discovery, following the fungal reproductive cycle through a series of embodied vignettes. Descending as a spore into fertile soil, they encounter fungal-human hybrids, touch spores that release custom AI-generated eco-erotic poetry—drawn from Smithsonian field notes and amateur erotica—and spread mycelium through a living chamber of earth. The journey culminates in an ecstatic emergence into the global weather system. Blending science and sensuality, Honey Fungus dissolves boundaries between human and non-human life, inviting radical intimacy, care, and ecological reimagining.
Lychgate
360° Virtual Reality Film
9 minutes
Director: Malia Bruker, Ilana Goldman • United States
Lychgate reimagines the selection of The Chosen One in the iconic ballet The Rite of Spring, depicting a community of women performing a ritual, not to sacrifice, but to honor the unknown and empower one member to envision it. This 360º dance film blurs the boundaries between terrestrial and ethereal planes, sweeping the viewer up in the fervor of bodies moving in ceremony and synchronicity.
Palimpsest
2025
Interactive Film
60 minutes
Director: Robert A. Emmons Jr. • United States
Palimpsest is an interactive documentary that traces childhood fear and anxiety from the Cold War to school shootings in America, while along the way connecting Archimedes, Choose Your Adventure books, Baseball, Ray Bradbury, Charles Dickens, Peter Pan, John Fahey, Turtles, and every demographic cohort from The Greatest Generation to Gen Z. Palimpsest scrapes at this messy history in an attempt to reveal causes and solutions for one of America's greatest public health epidemics.
Relooted
2025
Gaming
60 minutes
Director: Nyamakop Studio • South Africa
An African futurist heist game where you reclaim real life artifacts from Western museums and private collections.
Scent
2025
Gaming
16 minutes
Director: Alan Kwan • United States
“Scent” is a cinematic game in which, as a dog, the player roams a war-torn city, witnesses mass atrocities, and carries out one quiet task—guiding human souls toward reincarnation. Using simple controls, players embody the dog—walking, witnessing, hiding, and collecting souls from the bodies of the dead. Devoid of backstory or context, this game offers no resolution. Instead, it invites players into a meditative space of fear, darkness, and moments of hope. At its core, this cinematic game is about what it means to witness violence and suffering without power — to observe, absorb, and endure without the ability to change the outcome.
Super Boxing Engine
2025
Gaming
60 minutes
Director: Osei Bennu • United States
Climb the ranks of the Super World Boxing Association by boxing it out with an original cast of characters!
Xian'er (Chinese Immortals)
2025
360° Virtual Reality Film
14 minutes
Director: Fang Zhou • China
Ancient Chinese immortals descend to the mortal world seeking employment, competing to secure statues to inhabit—a reflection of social "involution." These statues metaphorically represent social classes: revered temple deities symbolize government authority; trendy office figurines parallel tech industry workers; urban village statues embody small business owners struggling to make ends meet; and neglected rural statues reflect elderly villagers left behind. The film also highlights the pragmatic persistence of Chinese worship, driven by tangible benefits and amplified by viral online trends. Using 3D scanning and glitch-art aesthetics, Chinese immortals portrays the collision between traditional culture and modern society.